Seven League Stride
Seven League Stride | |
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Spell Type | Utility |
Affinity | ![]() |
Cost | |
Diminished | 175 |
Normal | 700 |
Augmented | 980 |
Reagent | No |
Caster Block | No |
NPC | No |
Data Values | Hex: ? Dec: ? |
Description[edit | edit source]
Teleport over long distances
Effect[edit | edit source]
Distance varies based on Casting Mode. If augmented, the distance is 125 blocks. If normal, the distance is 60, and diminished, the distance is 25.
Player's look vector is extrapolated out [distance] blocks, and the location is checked to ensure that the player can occupy that space. If not, the distance is reduced by 1 block and the check is retried. This is repeated until the player's position is reached, in which case the player will not teleport. Line of sight is not required to teleport, meaning the player can teleport through walls.
Instead of blank Spell Parchment when crafting, this spell requires the Blink spell.
This spell can be used to pass through bedrock. It's suggested that you not keep this spell at the ready in deep mines as accidents may occur.