|First Appear||*Need Info*|
|Type of Block||Interactive|
|Tool Used to Break||None|
|Data Values||Hex: *Need Info*|
Dec: *Need Info*
|Obeys Law of Physics?||No|
Place the components in the following configuration:
The GUI consists of a section for the known spells in the top left. Known spells will not show up until the player has obtained a magic level of 1. After obtaining magic level 1, a few default known spells will show up. Placing spell parchment in the bottom left most slot and clicking on a known recipe will show what runes are required to make the spell. A ghost image of the runes will show up in middle row of slots. When there is spell parchment in the inscription table and a correct combination of runes placed in the middle slots, the player is able to pull out a spell scroll and is able to use it if they meet the mana requirements. The last three slots, in the top right, are used to create a spell recipe scroll which can be used by another player, by right clicking, to learn that spell's recipe. To create a spell recipe scroll the player must put paper, ink sacs, and feathers in the slots and then click on a known recipe that the player wants to give away.
By combining runes in the correct order along the top row, and a spell parchment in the bottom left slot, a spell can be obtained from the output slot in the bottom right.